﻿using ChessModel;
using System;
using System.Collections.Generic;

namespace ChessBench
{
    class King01
    {
        static void Main ()
        {
            ChessGame game = new ChessGame (4, 2, 4, 5);
            Console.WriteLine (game.Board.ToString ());
            Console.WriteLine ("Status={0}\n", game.Status);

            game.MakeMove (4, 2, 3, 2);
            Console.WriteLine (game.Plies);
            Console.WriteLine (game.Board.ToString ());
            Console.WriteLine ("Status={0}\n", game.Status);
        }
    }
}